An alchemical automation game of ever-changing logistical puzzles across six Elemental planes. Each Element transforms how you generate power, move resources, and defend your factory. Cultivate your own garden of possibility with dozens of uniquely shaped structures in this hex-grid sandbox.

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Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“MoteMancer is my love letter to the automation genre - a solo project with help from friends and a growing community. It’s already rich with complex systems, but Early Access gives us the space to tune, expand, and explore it together.

We’re committed to making MoteMancer the best it can be, and community feedback plays a key role in that. From pacing and UX to advanced systems like Entropy and research, we’re using Early Access to improve what’s there and build what’s next with our players directly involved.”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Roughly 12 months, with ongoing support and updates planned beyond 1.0.
Update: MoteMancer is now largely feature complete, and development is focused on improving art, onboarding, balance, and quality of life.”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“All six elemental planes are playable, but there’s still much to refine that benefits from real player data. Planned features include Starter Plane Randomization, Modifiers, and Mod Support, with full details available in the in-game roadmap.”

Bagaimanakah keadaan semasa versi Akses Awal?

“MoteMancer already offers dozens of hours of intricate elemental automation, with unique mechanics and six fully playable planes. While the foundation is solid, it’s still being refined. Art polish, tuning, and quality of life are all evolving with community feedback.”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“We don’t plan to increase the price at 1.0. Early Access is for players who want to be part of the journey, shaping a complex game as it grows.”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“We’re already growing an active Discord community where updates are shared, ideas are discussed, and feedback directly shapes development. Come join us, all are welcome!”
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Ulasan

“I am really impressed with this. It is a really unique take on a factory builder.”
- Orbital Potato

“At first it piqued my interest, and then it devoured four hours of my evening.”
- PC Gamer

“The Best Factory Game You've Never Heard Of.”
- Wintergaming

Tentang Permainan Ini

MoteMancer is a fantasy automation game set across six overlapping Elemental planes. Design elegant systems on a Hex Grid, combining ingredients, structures, and magic to reshape the world through alchemical insight.

Unique Tools

Grow Mana Roots and Mana Leaves to collect power from the sun. Weave Streamways to move ingredients across your base. Each Element offers unique mechanics, and each plane brings its own puzzle pieces to the table. Combine Elements for powerful, synergistic effects.

Research Through Alchemy

Infuse ingredients to uncover their hidden potential. Unlock new tools through experimentation where every combination is a chance to discover something unexpected.

Elemental Arsenal

Learn spells to Nudge structures, Levitate across terrain, or use Daycaller to control the sun itself. Magic isn't just power, it's part of the puzzle.

Key Features

  • Six overlapping Elemental planes, procedurally generated and seamlessly traversable in real time.

  • Automation on a Hex Grid, with dozens of unique structures that reward clever positioning and planning.

  • Ingredient-based research, enabling multiple simultaneous lines of discovery.

  • Element-specific tools and power systems, encouraging distinct solutions for each plane.

  • Entropy, a creeping adversary that tears through the fabric of reality and tests the resilience of your systems.

Keperluan Sistem

    Minimum:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: Windows 10 (64-bit)
    • Pemproses: Processor: Intel Core i5-2400 / AMD FX-6300
    • Memori: 4 GB RAM
    • Grafik: Graphics: Intel HD 4000 / NVIDIA GeForce GTX 660 / AMD R9 270
    • Storan: 4 GB ruang tersedia
    Dicadangkan:
    • Memerlukan pemproses 64-bit dan sistem pengendalian
    • OS: OS: Windows 11 (64-bit)
    • Pemproses: Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memori: 8 GB RAM
    • Grafik: Graphics: NVIDIA GTX 1060 / AMD RX 580
    • Storan: 4 GB ruang tersedia

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