一款拥有独特二次元画风的高机动性多人FPS。在快节奏和垂直立体的战场中展现身法。深度养成系统:在战斗中收集角色和战利品,打造终极母基地。与队友建立羁绊制霸 PvP 或 PvE。

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即将开启抢先体验

此游戏的开发者打算发行仍在制作中的游戏,根据玩家反馈进行开发。

注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“WTF is a multiplayer mobility shooter. The things that make or break that kind of game (gamefeel, weapon balance, how matchmaking behaves at scale, how anti-cheat holds up under real pressure) cannot be finalized in closed beta. They need a live community playing every day.

We are going Early Access because we would rather build the final version of WTF with our community than ship a "finished" game that ignores the people who already know it best.”

这款游戏的抢先体验状态大约持续多久?

“A year give or take three months.”

计划中的完整版本和抢先体验版本到底有多少不同?

“We plan for 1.0 to be a significantly larger and more polished game than what ships at Early Access launch. Our current plans include:

- More playable characters, weapons, maps, and game modes
- Expanded mech gameplay
- A more fleshed-out PvE experience
- Significantly revised balance across weapons, movement, and matchmaking, shaped by what the community tells us works and what doesn't

These are plans, not guarantees. Scope may shift based on community feedback, internal testing, and what we learn shipping updates during Early Access. The version of WTF that reaches 1.0 will be shaped by the people playing it, not just by our internal roadmap.”

抢先体验版本的现状如何?

“- 8 Characters
- 3 Maps
- 8 Weapons
- 8 Abilities
- PvP modes established”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We're not currently planning on changing the price when we leave early access”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We already are. Our closed playtest earlier this year generated nearly 1000 CCU. Their feedback and input is directly shaping what we build during Early Access. Movement polish, weapon balance, anti-cheat, and controller support are priorities because players told us they needed to be.

During Early Access, we plan to involve the community through:

- Our Discord, where most live conversation happens and where the dev team reads feedback daily. https://discord.gg/YUM6UB822s
- Steam Community posts, where we will share development updates, patch reasoning, and what we are working on next.
- Ongoing playtests and surveys when we are considering significant changes and want structured feedback before we ship them.”
了解更多

加入 WTF: Waifu Tactical Force Playtest

可以请求访问权限,开发者准备好接受更多参加者时,您会得到通知。
此游戏尚未在 Steam 上推出

计划发行日期: 2027 年

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Exclusive Playtests and More!

关于此游戏

二次元高机动FPS

WTF 是一款二次元风格的第一人称战术竞技射击游戏。WTF 回归多人FPS的本质:在专为高机动性和垂直立体作战设计的小型地图上,展开激烈的阵地战和狂热的交火。冲突随着每一回合不断升级。

深度自定义

赢得比赛获取资源来建设你的 母基地,从而解锁更多带入战场的枪械、专长、技能和皮肤。通过深度的装备与专长定制,钻研并打造完美的配装。每一回合都面临新的升级决策,这将决定你的胜利之路。每局选择新专长,构筑你的终极形态。

不萌即死(づ•̀⩊•)づ︻╦̵̵̿╤──

  • 3A级网络代码配备区域专用服务器。

  • 针对低配设备优化流畅运行 60+ FPS。

  • 拒绝臃肿的“长期服务”内容。

组建终极“老婆”军团

用比赛奖金资助你的佣兵公司。解锁并招募新干员助战,扩建你的 母基地

  • 在战斗中赢取基地和公司升级。

  • 升级 母基地 以解锁新专长武器和角色。

  • 与其他玩家合作,或入侵他们的 母基地,实现世界征服。

系统需求

    最低配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: 64-bit Windows 10
    • 处理器: AMD Ryzen 5 1600, Core i5 6600K
    • 内存: 8 GB RAM
    • 显卡: AMD Radeon RX 560,Nvidia GeForce GTX 1050 Ti
    • DirectX 版本: 12
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 GB 可用空间
    推荐配置:
    • 需要 64 位处理器和操作系统
    • 操作系统: 64-bit Windows 10
    • 处理器: AMD Ryzen 7 2700X, Intel Core i7 4790
    • 内存: 16 GB RAM
    • 显卡: Nvidia GeForce RTX 3070
    • DirectX 版本: 12
    • 网络: 宽带互联网连接
    • 存储空间: 需要 10 GB 可用空间
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